Status: cascading
One failure becomes four
A broken drill becomes a water shortage, which becomes an air shortage, which becomes a funeral. The game never undoes a loss.
Mars Colony Survival
Six people land on Mars to start the first colony. They fight to survive, then to build, then to grow. As the colony learns to stand alone, Mission Control tightens its grip, until the colony has to cut its lifeline before Earth uses it as a leash.
Coming to Steam Windows · MacMission brief
Status: cascading
A broken drill becomes a water shortage, which becomes an air shortage, which becomes a funeral. The game never undoes a loss.
Uplink: delayed
Messages take 4 to 24 minutes each way. Ships launch only when the planets line up. Whatever breaks, you fix with what is on the ground.
Crew: 6 of 6
Commander, engineer, botanist, medic, geologist, pilot. Shortages hurt specific people first. The dead stay dead, and their skill goes with them.
Save: persistent
Every chapter starts from the base you built in the last. Scars and gains carry forward through the whole campaign.
Field log
Campaign
Stay alive.
Make Mars work.
Grow beyond one base.
Stand alone.
Transmission ends
Severance Point is in development for Windows and Mac. The Steam page is on its way. Follow the colony at @severancepoint.